Learning Advantage Library 1 (PC and Mac, CD-ROM) Broderbund Software - 1996 USA, Canada Release

From Eli's Software Encyclopedia
Learning Advantage Library 1
Product ID 47956-44229
Product UPC 047956442294
Platform(s) PC and Mac
Media CD-ROM
Copyright date 1996
Publisher(s) Broderbund Software
Category(s) Education
Recommended age(s) 3-7.
Country of Origin United States of America

Description from the packaging.

Develop essential learning skills.

  • Reading.
  • Math.
  • Geography.
  • Art.
  • Creativity.
  • Telling Time.

A complete learning solution for kids ages 3 to 7.
These award-winning products provide parents and kids a creative learning solution that introduces all the essentials- from reading and math to art and geography. Each product is packaged separately with its own manual. You'll also find recommended off-screen activities and ideas to enhance and supplement children's education.

Award-winning software.
Together, these products have won over 50 awards!

The Playroom
Award of Excellence, - Technology & Learning
Seal of Approval, - National Parenting Center

James Discovers Math
Best of Children's Educational Software for Early Learning & Math, - Family PC

Kid Pix Studio
Software of Excellence Award, - Technology & Learning
Newsweek Editors' Choice Award, - Newsweek
Best School Productivity/Creativity Program, - Software Publishers Association

Carmen Sandiego Jr. Detective Edition
Best Early Education Program, - Software Publishers Association
Newsweek Editors' Choice Award, - Newsweek

4 Great ways to get a head start on learning.

James Discovers Math
Ages 3 to 6.

James Discovers Math introduces children ages 3 to 6 to basic math concepts through ten skill-building activities set in an engaging mathematical world filled with animated sing-alongs, activities, puzzles, and a complete interactive storybook about how James discovers math. Educational benefits include counting, number recognition, addition, subtraction, estimation, measurement, shape recognition, spatial visualization, time telling, pattern matching, and more.

  • Enjoy 10 engaging activities including an interactive math storybook.
  • Practice counting, sorting and recognizing numbers.

James Discovers Math Educational Benefits:

  • Addition and subtraction.
  • Counting.
  • Estimation.
  • Measurement.
  • Number recognition.
  • Pattern matching.
  • Problem solving.
  • Scale.
  • Shape recognition.
  • Sorting.
  • Spatial visualization.
  • Telling time.

The Playroom
Reading and Math
Ages 3 to 6.

The Playroom introduces children ages 3 to 6 to the basics of reading, math and more. Pepper and Ginger guide children through the ten activities which introduce letters, phonics, numbers, counting, and telling time. An engaging environment, enhanced by lively animation and original songs, makes it easy for children to get involved and discover how much fun learning can be!

  • Learn letters and words.
  • Learn to tell time.

The Playroom Educational Benefits:

  • Phonics.
  • Letter recognition.
  • Word recognition.
  • Vocabulary.
  • Spelling.
  • Counting.
  • Number recognition.
  • Telling time.
  • Addition and subtraction.
  • Problem solving.
  • Keyboarding.
  • Creativity.

Kid Pix Studio
Art and Creativity
Ages 3 to 12.

Kid Pix Studio is the award-winning paint and drawing program for kids of all ages. With its easy-to-use interface, Kid Pix Studio provides infinite ways for kids to enhance their creativity through painting, animation, sound effects, and more. Kids as young as three can paint, "stamp," and draw pictures with over 50 Wacky Brushes, dozens of multi-color fill patterns, and over 1,300 rubber and animated stamps. As kids get older, they can use Kid Pix Studio's SlideShow and animation tools to create their own animated stories, collages, photo essays, and even school presentations.

  • Paint a picture that sings, dances, and twirls!
  • Control Digital Puppets by tapping different keys on the keyboard.

Kid Pix Studio Creative Activities:

  • Coloring.
  • Painting.
  • Drawing.
  • Watching animated pictures with sound.
  • Playing with puppets.
  • Making collages.
  • Writing photo essays.
  • Making school presentations.
  • Creating animated stories with sound.

Carmen Sandiego Junior Detective Edition
Ages 5 to 8.

Specially designed for younger children ages 5 to 8, Carmen Sandiego Junior Detective Edition introduces kids to countries and cultures around the world. In their search for Carmen and her gang, children travel to exotic destinations such as Africa, Italy, and Brazil. All clues are visual, including country flags, animals, and local products. Children develop memory and matching skills, gain familiarity with maps and symbols, and learn to piece together clues as they solve multiple mysteries.

  • Discover places and cultures through photography and music.
  • Learn about different countries as you explore the world.

Carmen Sandiego Junior Detective Edition Education Benefits:

  • Knowledge of countries and cultures.
  • Memory and matching skills.
  • Reading maps and symbols.
  • Problem solving.
  • Deductive reasoning.

System Requirements

PC Windows 3.1
Required CPU 386-33
Required RAM 4MB
Req. Hard Drive 16MB Free
Required CD Speed 2X
Required Audio Yes
Supported Video SVGA 256 Color
Misc Support Printer
PC Windows 95
Required CPU 486-25
Required RAM 8MB
Req. Hard Drive 16MB Free
Required CD Speed 2X
Required Audio Yes
Supported Video SVGA 256 Color
Misc Support Printer
Mac System 7.0.1
Required CPU Mac LC III
Required RAM 8MB
Req. Hard Drive 8MB Free
Required CD Speed 2X
Supported Video 13" 256 Color
Misc Support Printer

Box Scans



Package Contents




Cheats or Easter Eggs

Technical Notes