Command H.Q. (PC, 5 1/4" Disk) Microprose - 1990 USA, Canada Release
Command H.Q.
| |
---|---|
Product ID | 19703-40560 |
Product UPC | 019703405609 |
Platform(s) | PC |
Media | 5 1/4" Disk |
Copyright date | 1990 |
Publisher(s) | Microprose |
Label | Microplay |
Category(s) | Entertainment, Strategy |
Country of Origin | United States of America |
Description from the packaging.
A fast paced game of strategic global conquest by Dan Bunten.
The latest from Dan Bunten, designer of the award-winning M.U.L.E. and Seven Cities of Gold.
"The world wasn't at pease for very long. Once he thought he could control the Middle East oil fields, he attacked."
"Actually, he attacked when he thought Eastern Europe was under-protected. His satellites didn't tell him there were armored tank divisions waiting to cross into NATO territory."
"Every time I launched a satellite, he shot it down. Before the war started, we agreed not to use nuclear weapons. But he panicked when I sent paratroopers into Poland."
"Allies deserted me because I was forced to use nuclear weapons. I moved 500,000 troops and several thousand jet fighters into the oil fields along the Persian Gulf. My mechanized equipment was running out of fuel."
"My factories are producing equipment faster than I can use it; but it doesn't seem to be doing much good. He's gaining control of Europe, and I'm pouring troops in from everywhere. I've got to prepare my navy for a crucial stand in the Mediterranean. It might be my last chance to save Europe."
"Victory is coming too easy in Europe- he must be up to something somewhere else. Maybe he's preparing his navy for battle in the Pacific. I'd better give my forces there more air support- I'll shift some fighter squadrons from the Persian Gulf campaign. I'm surprised he hasn't detected the nuclear subs I've sent toward Washington."
...and this is just the first twenty minutes.
- Lead the armed forces of any superpower in World War 1, 2, 3 or 4. World War 6 scenario generates random determinations of military strength, economy and political alliances.
- One or two-player (modem) capability. Modem option allows players to send messages to their opponents as the battle rages.
- Grapple with the difficult choice of employing nuclear weapons in the modern age. DO you risk Nuclear Winter and Allied distrust for the sake of military victories? Command HQ realistically projects the affects of nuclear strikes on wartime politics.
- Colorful, exciting animation sequences show your armies in action and on the move.
- Streamlined graphic interface provides instant access to information and easy, flexible movement of troops and equipment.
- All action is in real time, not turn-based. Opposing forces move simultaneously and react constantly to the events around them.
System Requirements
PC MS-DOS 3.1
| |
---|---|
Required CPU | AT 286 |
Required RAM | 640K |
Recommend Mouse | Yes |
Supports Paddle | Yes |
Supported Video | EGA VGA Tandy 16 Color |
Box Scans
Screenshots
Advertising
Package Contents
Included in the Following Collection(s)