Tod Zipnick

From Eli's Software Encyclopedia
Tod Zipnick
Zipnick, Tod Michael
Born November 13, 1955
New York
Died July 5, 1991
Occupation Founder


Career

Tod Zipnick was a groundbreaking software entrepreneur and game developer best known as the founder of ICOM Simulations, a Chicago-based studio that helped shape the point-and-click adventure genre and usher in the era of full-motion video (FMV) in interactive entertainment. With a career defined by innovation, Zipnick played a pivotal role in bridging early personal computing with cinematic storytelling in games.

Early Ventures and TMQ Software

Tod Zipnick began his career in software with the founding of TMQ Software, Inc. (“Trademark of Quality”) on March 4, 1981. TMQ’s early focus included developing software utilities such as File-Fax, a database manager for the Apple II, and undertaking contract work for major clients including A.C. Nielsen, for whom Zipnick developed computerized market research tools.

TMQ was also involved in action-game ports and contract development for publishers like Atarisoft, Coleco, and Electronic Arts, gaining valuable experience across multiple platforms including the Panasonic JR-200 and Apple II.

ICOM Systems and the Road to Innovation

In 1983, Zipnick founded ICOM Systems, continuing his collaboration with Nielsen and expanding into new areas of software development. However, after a contentious corporate split, he sold most of his stake in ICOM Systems in 1985 and established a new venture: ICOM Simulations.

It was through ICOM Simulations that Zipnick's most influential work emerged. With a passion for visual storytelling and Macintosh computing, Zipnick envisioned a new kind of adventure game—one that replaced traditional text parsers with intuitive graphical interfaces. This led to the creation of the MacVenture engine.

Pioneering the Point-and-Click Interface

Released in 1985, Déjà Vu: A Nightmare Comes True was ICOM’s breakout title and the first in the MacVenture series, which also included Uninvited, Shadowgate, and Déjà Vu II. These titles were among the earliest to employ a full point-and-click graphical user interface, years before such methods became standard in games from companies like LucasArts or Sierra On-Line.

Zipnick led ICOM in porting these games across multiple platforms—Macintosh, Amiga, Atari ST, IBM PC, and even the Nintendo Entertainment System (through Kemco). This wide reach helped define the interactive adventure genre for a generation of gamers and showcased Zipnick’s talent for fusing innovation with accessibility.

Leader in CD-ROM and Full-Motion Video

In the early 1990s, ICOM Simulations became one of the first companies in the world to produce FMV (full-motion video) games using live actors, most notably with the 1991 release of Sherlock Holmes: Consulting Detective. Distributed in the U.S. and Japan, the game demonstrated the storytelling potential of the new CD-ROM format and positioned ICOM at the forefront of multimedia game design.

At its peak, ICOM Simulations employed approximately 45 people and was recognized internationally for its technical and creative excellence. Titles such as Shadowgate and Consulting Detective helped define the early 1990s era of cinematic games, influencing countless developers that followed.

Legacy and Personal Life

Zipnick’s career was tragically cut short when he passed away from Hodgkin’s disease in 1991 at the age of 35, just as ICOM Simulations was gaining widespread recognition. His illness forced him to step away from the company a year prior to his death.

Despite his short life, Zipnick left an enduring mark on the software industry. He achieved his personal goal of becoming a millionaire by age 30—a milestone he reportedly celebrated by giving much of his wealth away. Friends and colleagues described him as tireless, generous, and unrelentingly creative.

Impact and Recognition

Tod Zipnick’s contributions helped define the adventure gaming genre and laid early foundations for multimedia storytelling in video games. His work with ICOM Simulations is now recognized as a formative chapter in the history of interactive entertainment, and his legacy endures through modern re-releases and tributes to the MacVenture series.

List of major works


External links