Hardball! (Amiga, 3 1/2" Disk) Accolade - 1987 USA, Canada Release

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Hardball!
Product ID 15605-47084
Product UPC 015605470844
Platform(s) Amiga
Packaging Retail Box
Media 3 1/2" Disk
Copyright date 1987
Publisher(s) Accolade
Developer(s) Bob Whitehead
Category(s) Entertainment, Sports, Baseball
Country of Origin United States of America

Description from the packaging.

Have you ever gone to a Major League ballpark before most of the fans show up, when the ball players are taking batting practice? If you walked down in front of the box seats, right alongside the warning track, you had to be dumbstruck by the immensity of the entire playing field: crisp, white lines of chalk cutting the foul poles that reach to the sky, a freshly cut outfield of brilliant green that seems to stretch forever and images of exciting things to come as great athletes prepare for their version of modern-day coliseum warfare.

Dirty Uniforms.
That's exactly what you get from HardBall, baseball that's so real and true-to-life, it's like you can reach out and touch it. It's like the Saturday afternoon "Game of the Week" on network television - No, it's better because you don't just sit there, you play HardBall. In fact, HardBall is so real and lifelike, if you wear a uniform while you play it, you just might get it dirty. It's quite simply the most spectacular sports simulation computer game of all time. See you in Cooperstown!

The batter hits a sure single. But, with his team behind late in the game, should he try and stretch it into a double? You decide. At this stage, you're either a hero or a goat.

It's bottom of the 9th and the league's most feared slugger prepares to tee off on the next offering from the home team's ace fireballer. Will it be high or low, a curve or a screwball?

The game has gone into extra innings, all tied up. Do you pinch-hit for the weak hitting pitcher or leave him in because he's the best you've got?

Total joystick control for one or two players.
Features digitized sound effects to create real ballpark noise.
Designed by Bob Whitehead.
Music by Ed Bogas.

System Requirements

Amiga
Required RAM 512K

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